
We're going to learn a lot from this exercise, and we need players to join this discussion."

We're going to analyze the choke points of our maps. We're going to look at how players create tactics. It's time to see how people react and the only way to do that is with our alpha. "Now we need that player creativity to test our sandbox and to validate the experience we've been building. "The game has a set of tools which gives players the means to be creative," said Xavier Marquis, Rainbow Six: Seige creative director.

Ubisoft Montreal is holding a closed alpha test for Tom Clancy's Rainbow Six: Siege and interested players can register for a chance to play an early version of the tactical shooter's multiplayer mode starting today.
